my Bran Cirk - Head of Product / Brand / Design
 
Product Designer Shaping the Next Generation of Digital Platforms
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Aimi

Ai Music Platform Brand

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Aimi Player

Interactive Ai Music App

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Strings

Content publishing platform

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AirBnb + Oculus

Redefining Airbnb Bookings in Virtual Reality

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NYT + Oculus Player

Reinventing Journalism in Dimensional Space

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Aimi Studio

Translating Musical Vision into Interface

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GoPro Story Engine

Product Experience

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Asus Chi

Product Experience

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Mirage Mirror

Product Concept

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Recivo

Product Concept

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Faraday Future

Website and Product UX/UI

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Flou.tv

Less browsing and more watching

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Clash of Clans

Pitch Concept

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MyRoundPro

Digital Product

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Travelocity

Pitch Concept

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Hyperice

Product Experience

I'm a product and design leader with a proven track record of transforming emerging technologies into breakthrough consumer experiences. With deep experience across AI-powered music, social platforms, and digital innovation, I’ve led product and brand strategy from early-stage concept to market success. My work bridges design, technology, and storytelling—crafting emotionally resonant, market-ready solutions that scale. From building patented interactive products to leading design teams and securing major funding rounds, I specialize in uniting vision with execution across product ecosystems.

Core Competencies: Product Strategy & Design · Creative Direction · UX/UI Design · Brand Development · Cross-Functional Leadership · iOS Product Design · AI & Emerging Tech · Fundraising Support · Agile Execution · Design Systems · Community & Growth



Before my product leadership journey, I spent over a decade as a multidisciplinary creative and interactive director—pitching, winning, and leading award-winning digital experiences for some of the world’s most iconic brands. I’ve had the privilege to lead, direct, and execute interactive work for clients including Tesla, Faraday Future, GoPro, Asus, TaylorMade, Travelocity, HyperIce, Warner Bros, Universal, Fox, Activision, Ford, Sony, Coca-Cola, Microsoft, MGM, Formula 1, Hyundai, Mattel, and many others—across agencies like Blitz, 2Advanced, DDB, McCann, and my own studio, Simplr. As Experience Director at Blitz Agency, I drove the fusion of design, UX, and technology across large-scale digital initiatives. As Creative Director at Simplr, my independent practice, I focused on crafting immersive product experiences at the intersection of storytelling and innovation. My work has been recognized in Computer Arts, IdN Magazine, Taschen, and more, and I previously served on the FWA Site of the Day (SOTD) jury panel, contributing to the recognition of boundary-pushing digital creativity worldwide.